This update is required: older versions are asked to update when they start. Dungeons stay cleared: a monster killed does not come back until the whole party has left, and going in again opens a fresh, fully stocked dungeon. The Lid (filling the flask with seep water in the Blackoak barrow) can be finished now: blows taken while filling no longer start it over, as long as you stay inside the ring round the pool. While you hold the fragile flask you cannot attack or use skills (both hands are full), and a blow that lands breaks it; filling again never gives you a second flask, and abandoning the quest takes the flask away. Searching the command tent in The Purge Camp is no longer broken by blows either. Fixed the clock when playing online: a quest's search bar showed a huge number of seconds, and the time of day, the weather and the daily and weekly reset countdowns were off. Refusal messages (cooldown, out of mana…) no longer stack up while a button is held.