Waymasters stand in Eldmoor, Dunmarch, Aldermark, the Marches camp and Voorn: pay a fare to go straight to another town (you need the region's level; Voorn opens only after the Throat). A Recall Scroll takes you to the nearest town; it cannot be used in a dungeon or straight after a fight. New food (Rye Loaf, Herb Tea, Hunter's Stew, Honey Mead, Roast Leg) restores health and mana over time with its own cooldown, so potions still work; buy it from the new food sellers in Eldmoor, Dunmarch, Aldermark, the Marches camp and Voorn (Recall Scrolls from the Waymasters and the general stores). The bag grows to 50 slots. The Sell tab has Quick sell: pick a rarity and sell every piece up to it in one click, with a second question for rare or enhanced pieces. Settings can resize the minimap, and on phones Adjust button layout lets you drag each button where it is easy to reach. The on-screen quest box now keeps its collapse button at the top while the list scrolls. Carrying quests (Lamps Must Not Go Out, The Lid…) no longer call the guards back when the bag is full, and no longer finish before the item is picked up. The Berserker is toned down: Path attack, Skull Split, Execution, Blood Howl and the Blood Fiend's skills are all lower, and the Blood Fiend drains Rage faster. The Berserker's Blood Surge is replaced by Rending Cleave: a wide sweep in front, each foe hit bleeds for 6 seconds (up to 3 stacks); points spent on Blood Surge move to Rending Cleave. The Rogue is stronger: base attack and health, mana per level higher, Shadowstep, Throwing Knives, Smoke Bomb and Assassinate deal more damage, Shadow Veil adds more attack. The Assassin is slightly weaker (Shadow Dash recharges more slowly, Killer Instinct gives less attack), the Windranger stronger (Gale Shot, Storm Volley). Bosses no longer drop purple and gold gear: they drop that piece's Recipe and the boss's own material instead, to craft at the forge, the armourer's or the jeweller's bench (the Recipe is used up). Elites and normal monsters drop purple and gold gear more rarely. Temper stones now drop everywhere by the monster's level, not only in the wolf glade at the start. Gold is worth more: shop prices, enhancement, crafting and reset fees, and founding and renaming a guild are all higher; what shops pay for your items is unchanged. Duels can be offered straight from the player menu, and the two duellists are taken to an arena of their own and back afterwards. Guild war every evening 20:00–21:00: a guild leader or officer registers at a Waymaster, two guilds are matched into one arena, each round 5 a side fight over three standards while the rest watch from the stand; whoever has fought rests until the match ends unless given a turn. Three rounds win the match; the night's best guild is Champion for 7 days, its name shown in gold.
Version 0.3.36: Waymasters, Recall Scrolls, food, a 50-slot bag and quick selling
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