Sign-up is open: anyone can make an account right on the login screen, no waiting for one to be handed out. A new world boss, the Slime King, comes out at 19:30 on Saturdays and Sundays in the meadow of Blackoak Wood near Eldmoor: level 12 but with no level cap — its health follows the strength of whoever is fighting it — and it pays Guild Cup points. Anyone who puts in enough has a chance at one of three rare slime pets: the Golden Slime (attack), the Amethyst Slime (defense) and the Azure Slime (health), each growing into a Slime Lord when evolved and with its own Beast Fusion kit for the Beastmaster. The Path-Change Writ, sold at Eldmoor's general goods, changes your class and keeps your level, bag, quests and Tome; the old branch goes and your attribute points come back. The Weave Spire has twice the monsters (18 to 35), and Voorn 15 more in the middle of the map. Health and mana potions now restore only a share of the maximum: small 20%, large 30%, superior 40% (no flat amount any more); right-click one in the bag to put it on Z, X or V; on a phone, hold the potion button to pick one. Below 25% health a gentle warning shows. The treasure map has Read map and Dig buttons right on the quest tracker.