The awakened Berserker now truly becomes the Blood Fiend, for everyone nearby to see: red-black, bone-horned, bone claws in both hands, the hammer slung on the back. Its skills are new: Blood Fiend Rend rakes quickly, Blood Fiend Shade melts into blood mist and forms again where it aims, Blood Fiend Pool opens a pool of blood for claws to burst out of, Blood Fiend Rending Crescent hurls three claw marks of blood straight through. A melee blow aimed up or down has its own motion: raised overhead and brought down in front, or swept up from below over the head. Arrows, spells and ground skills go exactly where they are aimed in every direction. The Dark Mage's revenants no longer gather Souls for their master. Cut scenes you have seen are kept on the server, with new ones on entering a dungeon and on meeting an event; someone being chased loses your trail once out of sight. Arrows and spells loosed across rivers, lakes, shallows and lava no longer stop at the bank. Hawk Eye truly shoots faster: a full draw quickens with attack speed too. Smoke Bomb is redrawn: it bursts as the bomb hits the ground, the smoke churns, and the rogue stands inside it. The opening intro no longer stutters when the game opens.
Version 0.3.18: the Blood Fiend incarnate, cuts up and down
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Download for PCWindows 10/11 · 64-bit · updates itself · 144 MB
Download for AndroidThrough Google Play · Android 7 or later
Install on iPhoneThrough TestFlight · iOS 15 or later
Download for Mac (Apple Silicon)macOS · M1 or later · updates itself · 161 MB
Download for Mac (Intel)macOS · Intel Macs · updates itself · 168 MB
