Guild invitations reach players who are offline: the invitation waits until they log in, and guild leaders and officers have Invite to guild in the player menu. The quest log has a Level too low section listing the quests opening within the next 10 levels. The dialog closes once a quest is taken, and on phones a tap anywhere moves to the next line. A new Ambient lights switch in Settings → Graphics: off, the night and the dungeons are always lit. A boss that yields asks only those who have not yet chosen an ending; anyone who has brings it down and it drops like any boss. Vesna's chamber on the third floor is no longer empty for a party that did The Census. World bosses give no more experience, only gold and items. Helmets have their armour and magic resistance back, trading some health for it, so no helmet is stronger or weaker. The Minstrel's songs heal the singer by half, and party mates in full. Fixed: The Seventh Day's escort stuck behind a tent, a weekly lockout opened with the Delver's Key coming back after logging in again, the dungeon clock at the spire, the event experience message showing the amount actually received, and a few small bugs.
0.5.11: helmets have armour again, guild invites while offline, the quest log
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